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Minor bloodbrother rework #13954
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Minor bloodbrother rework #13954
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Actually it was meant to make them get more powerful items to the pool if they gain a hijack objective, but i don't know how to do this. |
Author
Okay |
Contributor
Contributor
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prefer #14094 to this since it's more of an antag concept to play around than having a single random traitor item |
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Syndicate realised that it is a very bad idea to send their agents on a mission without any cool toys, so now:
Bloodbrothers now would have a roundstart storage implant, containing one random low-cost traitor item!
Possible items:
Syndie-soap, sleepy pen, e-dagger, codespeak manual, noslip chameleon shoes, armor polish, box with 3 c4, box of throwing weapons, toy c20r, emp kit, agent card, reverse card, ai detector, chameleon kit, syndie smokes.
Wiki Documentation
Write about this on wiki???
Changelog
🆑
rscadd: Now bloodbrothers start with a storage implant, containing one random lowcost traitor item
/:cl: