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Stun batons cannot be turned on for 8 Seconds after being dropped #14322
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heres an idea what if we just didn't merge one-hit batons so all of this wouldn't be needed |
Based |
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Also gives you an 8 second timer before it can be turned on when you pull it out of a belt, which is less than ideal. please fix (also dont merge 1-hit batong pls) |
Fun fact it was fixed before you made this comment |
Co-authored-by: Byemoh <baiomurang@gmail.com>
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this is only approval on the stuff i commented on
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Literaly merging a PR with 9 downvotes |
Stun batons cannot be turned on for 8 Seconds after being dropped
Theos half approved
Most likely needed after 1 hit might be merged.
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rscadd: Stun batons cannot be turned on for 8 Seconds after being dropped
/:cl: