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[Ready][Bounty] Adds new racial martial arts #14709
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Ok putting this here just so I can keep track of it. You don't actually have to make these changes but these are just balance changes I'll do later once this is full merged Plant martial art:
No bugs found after second testing on the plant combo! For the preternis one
Plasmeme martial art
Anyways this is EXCELLENT so thank you for PRing these! |
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ok messing around with the plasma man one the thing that checks for a helmet doesnt work but i |
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https://forums.yogstation.net/threads/50-add-new-racial-martial-arts-ss13-server.22144/
I am planning to make from it only preternis, plasmamen and podpeople arts, because I simply don't know how to do pounce thingies(and also I don't like races that are just based on alredy existing animals/insetcs(and also lizard martial art from that bounty and also some parts of the "nonlethal" martial art were already made(respectively flying fangs and reworked cqc))), so instead of 50 dollars I think that 24 dollars will be ok(The bounty says that 8$ for each martial art).
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🆑 SuperSlayer
rscadd: Adds three new martial arts
/:cl: