Skip to content
This repository was archived by the owner on May 22, 2025. It is now read-only.

Conversation

@monster860
Copy link
Member

Document the changes in your pull request

5 years ago, I did a #7234 to make lockers airtight when welded. Well, today I was looking at the code for funsies and I realized that I made an oopsie. This oopsie has no effect right now, but if someone were to make a locker that doesnt become airtight when welded or becomes airtight when closed (there are vars in the locker I added for that) it would break in unexpected ways (aka probably throwing runtimes or just not doing what is expected), so this should fix that.

Why is this good for the game?

Testing

Wiki Documentation

Changelog

This PR doesn't have any player-facing changes.

@monster860 monster860 added the Fix This fixes an issue. Please link issues in fix PRs label Jul 19, 2024
@neeshacark
Copy link
Contributor

how did you realize you did this? were you just looking at the code for fun?

@Moltijoe Moltijoe merged commit 263f070 into master Jul 21, 2024
@Moltijoe Moltijoe deleted the monster860-patch-1 branch July 21, 2024 00:44
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.

Labels

Fix This fixes an issue. Please link issues in fix PRs

Projects

None yet

Development

Successfully merging this pull request may close these issues.

5 participants