Releases: GTNewHorizons/ProjectRed
Releases · GTNewHorizons/ProjectRed
4.12.11-GTNH-pre
Full Changelog: 4.12.9-GTNH-pre...4.12.11-GTNH-pre
4.12.10-GTNH-pre
Full Changelog: 4.12.9-GTNH-pre...4.12.10-GTNH-pre
4.12.9-GTNH-pre
What's Changed
- BlockBreaker: Fix breaking sound coordinates to prevent crash by @DarkShadow44 in #59
- Fix capitalisation in en-US localisation by @ModularityEnjoyer in #61
New Contributors
- @ModularityEnjoyer made their first contribution in #61
Full Changelog: 4.12.6-GTNH...4.12.9-GTNH-pre
4.12.8-GTNH
What's Changed
- Fix capitalisation in en-US localisation by @ModularityEnjoyer in #61
New Contributors
- @ModularityEnjoyer made their first contribution in #61
Full Changelog: 4.12.7-GTNH...4.12.8-GTNH
4.12.7-GTNH
What's Changed
- BlockBreaker: Fix breaking sound coordinates to prevent crash by @DarkShadow44 in #59
Full Changelog: 4.12.6-GTNH...4.12.7-GTNH
4.12.6-GTNH
What's Changed
Full Changelog: 4.12.5-GTNH...4.12.6-GTNH
4.12.5-GTNH: Fix fake player inventory being shared mid-activation (#56)
4.12.4-GTNH
What's Changed
- Fix issue with IC not emitting redstone signal without inputs by @DarkShadow44 in #54
- prevent routed interface pipes from accidentally overfilling inventories by overfilling it's transit queue by @Dragovorn in #51
- Fix Item Stock Keeper Chip requests more items than needed by @MuXiu1997 in #53
- Improve Request Pipe GUI by @MuXiu1997 in #52
- Update BS + deps by @serenibyss in #55
New Contributors
- @DarkShadow44 made their first contribution in #54
- @Dragovorn made their first contribution in #51
- @MuXiu1997 made their first contribution in #53
- @serenibyss made their first contribution in #55
Full Changelog: 4.12.0-GTNH...4.12.4-GTNH
4.12.3-GTNH-pre
Full Changelog: 4.12.2-GTNH-pre...4.12.3-GTNH-pre
4.12.2-GTNH-pre
Full Changelog: 4.12.1-GTNH-pre...4.12.2-GTNH-pre