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tomasMizera
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tomasMizera
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* Target android 15 (#4010) * Remove dep on mobile-sdk (Hello vcpkg) (#3811) Remove dependency on mobile-sdk and system Qt via building of all Mergin Maps deps libraries (QGIS, GDAL, Proj, Qt, and others) by vcpkg system. Changes to CI GitHub workflows, asset management and shared files for platforms. Fixed windows and linux builds. * Fix error dump on quit from QML components (#4104) * Fix/diagnostic log copy able (#4120) * Fix windows EOF breaking preview * Refactor AttributePreviewController * Add new formats for Exiv2 library (#4125) * Merge pull request #4129 from MerginMaps/fix/haptic-vibration Fix haptic vibration * Fix android CI (#4122) * Fix android CI * Update version to 2025.7.0 * Fix apk size * Death to input (#4103) * Fix ios crash not crash (#4131) * Fix the double deletion of Qml Engine * Fix formatting & Clazy warning * Fix forgotten ndk path variable (#4150) * Fix android missing proj & qgis resources on android (#4155) * Sign AABs too --------- Co-authored-by: Peter Petrik <zilolv@gmail.com> Co-authored-by: Kaustuv Pokharel <85729205+kaustuvpokharel@users.noreply.github.com> Co-authored-by: Tomas Mizera <tomas.mizera@lutraconsulting.co.uk>
gabriel-bolbotina
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Nov 25, 2025
Fix haptic vibration
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fixes #4047
On some manufacturer devices (Samsung) the native method
vibrate(VibrationEffect vibe, VibrationAttributes attributes)is not supported even though the android version should support it. However some other devices don't supportvibrate(VibrationEffect vibe)while supporting the previous overload. Thus we use both variants and one execution should trigger the actual vibration.Android Vibrator API has
areEffectsSupported(int... effectIds)method, however on tested devices it returned the same value even though the behavior was different. And even this value is not final as the vibrator should have a fallback vibration even if it returnsunsupported.I was not able to reproduce the sound issue, but @IvaKuklica was. I'll have to investigate further with her.