You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In delaunay + voronoi #917, the Voronoi mark uses the full frame. As a consequence, it doesn't work well with clip: true (since it is exactly on the clipping path). the way to fix it might be to add a padding (or inset) option.
The Delaunay/Voronoi/Hull marks require x and y, and a such don't accept the result of the dodge transform. Not sure how to approach this generic issue, but a simple work-around is to specify a fake and empty y channel: Plot.voronoiMesh(penguins, Plot.dodgeY("middle", {x: "body_mass_g", y: []})) (solved by delaunay X and Y are optional #931)
clip: true(since it is exactly on the clipping path). the way to fix it might be to add a padding (or inset) option.Sub-graphs: Gabriel, Urquhart, and minimal spanning tree #941Plot.voronoiMesh(penguins, Plot.dodgeY("middle", {x: "body_mass_g", y: []}))(solved by delaunay X and Y are optional #931)