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adds antagonists to the game #18514
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adds antagonists to the game #18514
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bold are the travelers that open files changed without further warning |
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wow |
This was referenced Apr 11, 2023
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unatomic, wow |
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wow who coulda guessed that an unfinished draft PR has merge conflicts. Crazy. |
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* commit 1 - get me out * she lives * adds wizards * thing * surprise end hits take 1 * s * d * surprise end hits take 2 * montreal * REAl * strangelight * guilford fall * natural disasters * envelope * h * lady elect * test 321 * test 123 Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> * hot toes test * ss * redundancy * s * test 2 * s² * s³ * s²³ * a pray! * life and limb * epic problem * hmm * update * fixes something * fixes something² * adds slaughter demons to the game * rend it * hmm * restores something * adds clockwork cult into the game * adds changelings to the game * cassevetes * test 101 * :) * against * shut the door * adds darkspawn to the game * sad * cashout * adds vampires to the game * 2 * summer freeze * pink frosty * test111 * adds game to the game * 2 * syndrome * test * test 2 * test 3 * test 4 * adds replay to the game? * maybe? * slo * hrn * test II * test III * test IV * new technique * ahm hum * d * sensible * c * ss13 * a * v * f --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Conflicts: code/__DEFINES/inventory.dm code/_onclick/hud/_defines.dm code/datums/emotes.dm code/game/gamemodes/changeling/changeling.dm code/game/machinery/suit_storage_unit.dm code/modules/antagonists/wizard/equipment/spellbook.dm code/modules/clothing/outfits/vv_outfit.dm code/modules/jobs/job_types/_job.dm code/modules/mob/living/carbon/human/emote.dm code/modules/mob/living/emote.dm icons/mob/inhands/weapons/swords_lefthand.dmi icons/mob/inhands/weapons/swords_righthand.dmi icons/mob/screen_clockwork.dmi icons/mob/screen_detective.dmi icons/mob/screen_midnight.dmi icons/mob/screen_operative.dmi icons/mob/screen_plasmafire.dmi icons/mob/screen_retro.dmi icons/mob/screen_slimecore.dmi icons/obj/hydroponics/equipment.dmi icons/obj/storage.dmi icons/obj/vamp_obj.dmi icons/obj/wizard.dmi yogstation/icons/mob/hud.dmi
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Labels
Feature
This adds new content to the game
Fix
This fixes an issue. Please link issues in fix PRs
Mapping
Will result in a change to a map.
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Files are conflicting with current live changes.
Tweak
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i'll fill this out later while i test stuff but i need this out to see merge conflicts
EDIT V10 GO:
Document the changes in your pull request
changes how antag huds are handled, makes a new file, organizes everything alphabetically
kills proc holders in exchange for /datum/action/cooldown/spells, changes how devil, hivemind and sling is handled +
everything else basically
changes up some bloodsucker things and add some new sprites, this was supposed to be a bloodsucker PR but we don't have so many things i'd be better to just port things, still ports relevant bloodsucker PRs from fulp that refactor how things work.
ports tgstation/tgstation#67083,
tgstation/tgstation#56958,
tgstation/tgstation#61077,
fulpstation/fulpstation#783,
fulpstation/fulpstation#946,
fulpstation/fulpstation#559,
fulpstation/fulpstation#615,
tgstation/tgstation#61087,
tgstation/tgstation#62718,
fulpstation/fulpstation#884,
tgstation/tgstation#65180,
Closes #18572
Closes #18382
Closes #18467 ?
Closes #18345
Closes #18344
Closes #18286 ?
Closes #18116
Closes #18090
Closes #18004
Closes #17155
Closes #16612
Closes #16210
Closes #15814 ?
Closes #15386
Closes #15455
Closes #15219
Closes #11478
Closes #11472
Closes #12950
Closes #13860
Closes #13818
Closes #13524
Closes #14184
Closes #14467
Closes #14453
Wiki documentation
(most of the changes are reflected on ANTAG TGUI for easy access)
1 - change info on slaughter demon bloodcrawl
2 - add new info on spells (duffel for wiz -> spell that spawns a cursed duffelbag that slows you and bites you, shadow manip for bloodsucker -> makes different shadow structures based on level)
3 - change info on rank system (now selected on tgui window)
4 - change any info regarding brute damage for lasombra
5 - change info on toreador's objective (now leader) and lasombra's and gangrel's (reduced objective to (1 or 2) times and (1) time respectively)
6 - add info regarding sacrificing on resting place
7 - add info on zombie tzimisce
8 - summon events on 100 dynamic
Spriting
ANTAG TGUI
ANTAG INFO

NEW ANTAG NUMBER FORMAT

BLOODSUCKER

CHANGELING
DARKSPAWN
WIZAZZ
🆑 MrMelbert, JohnWillard, tralezab, Mothblocks, yours truly, dragomol
rscadd: more mousepointers, more antag UIs
rscadd: adds curse of duffelbag spell
rscadd: adds statues for toreador vampires
rscadd: you can summon events at 100 threat dynamic
rscadd: slaughter demon bloodcrawl spell
rscadd: antag info UI, shows objectives and more!
tweak: tweaks how sunlight, clans and blood is handled for bloodsuckers, adding more dynamics
tweak: changes how some clan objectives worked and starting loadouts
bugfix: fixes a lot of things
imageadd: adds a sprite for mansus inhand and other spells
imageadd: adds sprite for UI interaction
imageadd: changes cult constructs sprites
/:cl: