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PryBehaviour
Tommo J. Phillips edited this page Oct 22, 2023
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Namespace: TommoJProductions.ModApi.Attachable
Represents the crate pry behaviour.
public class PryBehaviour : TommoJProductions.ModApi.Interactions.InteractionRaycastInheritance Object → Object → Component → Behaviour → MonoBehaviour → Interaction → InteractionRaycast → PryBehaviour
The crate package.
public Crate crate;The panel index (0 - 5)
public int panelIndex;The pry interaction index (0 - 3)
public int index;Represents the string to use.
public virtual string interactionString { get; }public bool useGUILayout { get; set; }public bool enabled { get; set; }public bool isActiveAndEnabled { get; }public Transform transform { get; }Transform
public GameObject gameObject { get; }GameObject
public string tag { get; set; }public string name { get; set; }public HideFlags hideFlags { get; set; }HideFlags
public PryBehaviour()public virtual void onInteractionEnter()public virtual void onInteractionUpdate()public virtual void onInteractionExit()