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ToolTipManager
Tommo J. Phillips edited this page Oct 22, 2023
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1 revision
Namespace: TommoJProductions.ModApi
public class ToolTipManager : UnityEngine.MonoBehaviourInheritance Object → Object → Component → Behaviour → MonoBehaviour → ToolTipManager
public bool useGUILayout { get; set; }public bool enabled { get; set; }public bool isActiveAndEnabled { get; }public Transform transform { get; }Transform
public GameObject gameObject { get; }GameObject
public string tag { get; set; }public string name { get; set; }public HideFlags hideFlags { get; set; }HideFlags
public ToolTipManager()Invokes the on mouse hover event.
public static void invokePreHover(int layer1Index, int layer2Index)layer1Index Int32
The layer 1 index.
layer2Index Int32
The layer 2 index.
Invokes the on mouse hover event.
public static void invokePostHover(int layer1Index, int layer2Index)layer1Index Int32
The layer 1 index.
layer2Index Int32
The layer 2 index.
Invokes the on mouse exit event.
public static void invokeExit()public static event Action<int, int> OnMousePostHover;public static event Action<int, int> OnMousePreHover;public static event Action OnMouseExit;