Releases: lessui-hq/LessUI
Releases · lessui-hq/LessUI
LessUI v0.3.1
Full Changelog: v0.2.0...v0.3.1
LessUI v0.2.0
LessUI v0.1.0
What's Changed
- Initial test suite by @nchapman in #1
- Lint and document code by @nchapman in #2
- Setup GitHub actions by @nchapman in #3
- Docs by @nchapman in #5
- Add advanced tests by @nchapman in #6
- Fix remaining code linting issues by @nchapman in #7
- Simplify asset management by @nchapman in #22
- Rename to LessUI by @nchapman in #23
- Faster builds by @nchapman in #26
- Refactor cores to use externally built minarch-cores by @nchapman in #27
- Add new logging system by @nchapman in #28
- Fix new minarch cores across devices by @nchapman in #29
- Enable XRGB8888 color conversion by @nchapman in #31
- Better static analysis by @nchapman in #32
- Switch to using prebuilt toolchain containers by @nchapman in #33
- Add NTSC handling and rotation by @nchapman in #34
- Upgrade audio resampling and libretro integration by @nchapman in #35
- Fix install and update on devices that include unzip by @nchapman in #36
- Resolution independent UI by @nchapman in #38
- Switch font to Inter Tight by @nchapman in #39
- Upgraded cross platform pak system by @nchapman in #40
- Add file server pak by @nchapman in #41
- Add 0RGB1555 pixel format support with NEON optimization by @nchapman in #42
- Clean up and improve UI sizes and spacing by @nchapman in #43
- Implement best practices for audio/video rate control by @nchapman in #48
- List enhancements by @nchapman in #49
- Integrate MinUI updates by @nchapman in #50
- Refactor effects and rendering pipelines by @nchapman in #53
- Refactor platform variant management and detection by @nchapman in #54
- More list performance enhancements by @nchapman in #55
- Rate Control Upgrade & Auto CPU Scaling by @nchapman in #56
- Add shui for persistent pak UI by @nchapman in #57
- Another pass at Auto CPU and Audio Rate Control by @nchapman in #59
- Reorganize MinUI and other common platform code by @nchapman in #58
- Derive video buffer sizing from screen dimensions by @nchapman in #60
- Improve platform code robustness and fix bugs. by @nchapman in #61
- Fix thumbnail cache dangling pointer bug by @nchapman in #63
- Refactor minui and minarch and add tests by @nchapman in #64
- Add formatters for common file types by @nchapman in #65
- Make auto row height calculations pixel perfect by @nchapman in #67
- Native logging that's more reliable by @nchapman in #68
- Add comprehensive frame pacing support by @nchapman in #71
- Switch to 7z for compression by @nchapman in #73
- Revert show utility to platform-specific implementations by @nchapman in #74
- Prep work to make it easier to test and integrate new cores by @nchapman in #75
- Phase 1 Cores by @nchapman in #80
- Rename minui and minarch to launcher and player by @nchapman in #82
- Migrate to stb_ds for hashes and dynamic arrays by @nchapman in #83
- Apply best practices across the project by @nchapman in #84
- libretro compliance improvements by @nchapman in #87
- Add ResCache for quick thumbnail existence checks by @nchapman in #92
- Fix frame pacing for SDL1 platforms by @nchapman in #93
- Procedural effect generation by @nchapman in #98
- Fix libretro option visibility and menu refresh crashes by @nchapman in #99
- Unify rendering API with single PLAT_present() function by @nchapman in #100
- Add automated release build system by @nchapman in #102
New Contributors
Full Changelog: https://github.com/lessui-hq/LessUI/commits/v0.1.0